Scope 3 Emissions

Delve into the world of interactive learning with our games that illuminate the complexities of Scope 3 emissions. Experience the challenges and impacts of emissions through immersive gameplay, making the abstract concepts of carbon footprint and supply chain management tangible and engaging. Understand the real-world implications of your choices and their environmental consequences in a dynamic, virtual setting.

Scope 3 Emissions Recap

Below is a recap of your focus areas regarding pollution management in your electronics-related operations.

Mining Emissions

Because mining operations involves extracting raw materials necessary for electronic components, we chose to focus on methane (CH4) and nitrous oxide (N2O) from mining operations. We also considered sulfur hexafluoride (SF6) used in magnesium production.

Manufacturing Emissions

Emissions from production processes includes circuit board manufacturing and component assembly. Our focus is on volatile organic compounds (VOCs) from soldering and welding, and hydrofluorocarbons (HFCs) from cooling in manufacturing facilities.

Sales Emissions

We decided operations related to selling electronic products, focus on electronics takeback schemes, transportation and energy usage. Emissions primarily consist of indirect emissions such as carbon dioxide (CO2) from electricity use in retail spaces.

Purchases Emissions

We decided to compare two emissions estimates from purchased goods & services: those provided from suppliers and the total emissions from mining, manufacturing and sales (distribution).

eWaste Emissions

Our consultants helped you consider factors like transportation to recycling facilities, the recycling process itself, and the disposal methods for non-recyclable components. potential release of refrigerants like HFCs during the disposal of cooling and refrigeration equipment.

Developers! Would you rather integrate with our API instead of using the desktop app? Contact us for further information.

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